Drake Outcast
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The technique of animating a dead body is unfortunately well-known to the dark arts; practitioners often use it to raise servants and soldiers from unwilling corpses. These shamblers are often numerous, but fragile; a touch of combat can waken them, though, making them far more formidable.
Special Notes: Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.
Information
Advances from: | |
Advances to: | |
Cost: | 8 |
HP: | 36 |
Movement: | 4 |
XP: | 50 |
Level: | 1 |
Alignment: | chaotic |
ID | Drake Outcast |
Abilities: |
Attacks (damage - count)
![]() | touch melee | 7 - 3 impact | plague |
Resistances
![]() |
blade | 20% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 30% | ![]() |
fire | 50% | |
![]() |
cold | -50% | ![]() |
arcane | -40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 40% |
![]() |
Cave | 2 | 30% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 2 | 40% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 1 | 40% |
![]() |
Mountains | 1 | 40% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 1 | 40% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 40% |